Update 1.0.1 - Escaping Bonbern's Limbo
Rest in Somnia » Devlog
Sup! Here's a little update to fix that bug that causes combat to never end, plus some other small changes.
Changes:
- Tsucker Ability "Drain Down" Stage 3: "Gain 4+E Guard" -> "Gain 2+E Guard"
- Having Tsucker gain 4 guard every round without any prerequisite while also doing damage made some matchups pretty much unlosable if the enemy only dealt 2-4 DMG. This should tip the scales a bit.
- Added Color to Energy Indicator in the combat UI
- Added Disclaimer, Credits & Version Number to title screen
Bugfixes:
- Fixed Bonbern killing themselves causing a player to be trapped in combat forever
- Fixed Energy Indicator sometimes displaying the "E"-Label incorrectly
- Fixed incorrect collision for one of the buildings
- Patched up some holes in the level geometry to prevent player from going out of bounds
Files
rest-in-somnia-1.0.1-linux.zip 25 MB
22 hours ago
rest-in-somnia-1.0.1-windows.zip 31 MB
22 hours ago
rest-in-somnia-1.0.1-web.zip Play in browser
22 hours ago
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Rest in Somnia
A nuzlocke-like creature collector
Status | In development |
Authors | Gwydi, Manuel Ineichen, Jöni |
Genre | Strategy |
Tags | 2D, creature-collector, nuzlocke, Pixel Art, Post-apocalyptic, Roguelike |
Languages | English |
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