Within just a couple of days, the world has fallen into madness. Humans have transformed into unholy abominations, slaughtering everyone in sight. Some of your former employees have also turned into beasts. However, instead of killing you, they aid you in battle.

Context

This game was made as part of a semester-long course at Lucerne University of Applied Sciences and Arts.

The current version of the game contains the combat system as well as some overworld exploration.

Team

  • Manuel: Art Director, Art, Game Design
  • Marcel: Producer, Code, Game Design
  • Jonas: Director, Code, Game Design

Controls

  • W,A,S,D: Move
  • Left mouse button: Interact
Updated 19 hours ago
Published 8 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorsGwydi, Manuel Ineichen, Jöni
GenreStrategy
Made withGodot, Aseprite
Tags2D, creature-collector, nuzlocke, Pixel Art, Post-apocalyptic, Roguelike
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

rest-in-somnia-1.0.1-linux.zip 25 MB
rest-in-somnia-1.0.1-windows.zip 31 MB

Development log

Comments

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(+2)

I think I found a bug: the last enemy died of bleed at the same time one of my creatures did, and now I'm stuck in combat with no enemies to fight.

Thanks for the Feedback! We'll look into it ^^

GOOD

how do i capture other creatures? Btw plz make this game into a full game. its so cool i would actually pay for it.

You can capture creatures in the warehouse battles, located at the white glowing doors. Once a creature is low on health, a "catch" button should appear. If the creature attacks on the next turn, you capture it. We're glad you enjoyed it!