Rest in Somnia
Within just a couple of days, the world has fallen into madness. Humans have transformed into unholy abominations, slaughtering everyone in sight. Some of your former employees have also turned into beasts. However, instead of killing you, they aid you in battle.
Context
This game was made as part of a semester-long course at Lucerne University of Applied Sciences and Arts.
The current version of the game contains the combat system as well as some overworld exploration.
Team
- Manuel: Art Director, Art, Game Design
- Marcel: Producer, Code, Game Design
- Jonas: Director, Code, Game Design
Controls
- W,A,S,D: Move
- Left mouse button: Interact
Updated | 19 hours ago |
Published | 8 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | Gwydi, Manuel Ineichen, Jöni |
Genre | Strategy |
Made with | Godot, Aseprite |
Tags | 2D, creature-collector, nuzlocke, Pixel Art, Post-apocalyptic, Roguelike |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Download
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Click download now to get access to the following files:
rest-in-somnia-1.0.1-linux.zip 25 MB
rest-in-somnia-1.0.1-windows.zip 31 MB
Development log
- Update 1.0.1 - Escaping Bonbern's Limbo19 hours ago
Comments
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I think I found a bug: the last enemy died of bleed at the same time one of my creatures did, and now I'm stuck in combat with no enemies to fight.
Thanks for the Feedback! We'll look into it ^^
GOOD
how do i capture other creatures? Btw plz make this game into a full game. its so cool i would actually pay for it.
You can capture creatures in the warehouse battles, located at the white glowing doors. Once a creature is low on health, a "catch" button should appear. If the creature attacks on the next turn, you capture it. We're glad you enjoyed it!